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Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps: 1. Open QA attached project "repro_1130859" 2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3... Read more
Importing Unity Package does not keep track of renames
Steps to reproduce: 1. Create a new empty Unity Project 2. Set Meta Files to be Visible (Edit > Project Settings > Editor > Version ... Read more
Missing texture for a pressed down UI Elements dropdown when using the "...
How to reproduce: 1. Open the attached project "case_1117232-ToolbarIssue" 2. Make sure that Edit -> Preferences -> General -> "Edit... Read more
Windows created special files are imported, but should be ignored
Reproduction steps: 1. Create a New Project 2. In the "Assets" folder, create a New Folder and change its icon ("Right Click" -> "P... Read more
[IAP] Promoted purchases trigger twice
To reproduce: 1. Open attached project 2. Build for iOS 3. Deploy the project to an iOS device 4. Press the Home button to put the a... Read more
Color of the Toolbar changes as if it was in Play Mode when trying and f...
How to reproduce: 1. Open attached project "Case_1130997_repro.zip" 2. Open "ScriptWithErrors" script 3. Write "asdf" at the end of ... Read more
[CPU PLM] Out of memory errors after launching bake on an upgraded proje...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Clean GICache and Baked Lighting data; 3. I... Read more
[Android][Vulkan] Quickly coming back from "recent app" button gives a b...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run ReproScene on a device 3) Press "recent app but... Read more
Built WebGL application freezes when using Async/Await/Tasks
How to reproduce: 1. Open the user's project 2. Go to File -> Build Settings 3. Choose AchievementScene and build for WebGL 4. Open ... Read more
Selection of the array elements in the Inspector is offset when beginnin...
How to reproduce: 1. Open attached project "Case_1131012_repro.zip" 2. Select "ArrayObject" GameObject in the hierarchy 3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"