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5
votes
Fixed

There's a noticeable performance impact when using Settings Manager with...

Package: Settings Manager

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Jun 30, 2021

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Version/s: 1.0.3

How to reproduce:1. Open the attached project2. Connect the project to Perforce3. Open the Polybrush Window (Tools->Polybrush-&gt... Read more

2
votes
Fixed

2019.4 - Element 'Style' has no registered factory method.

Package: Localization Package

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Jul 27, 2021

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Version/s: 1.0.0-pre.10

1) Create a project in 2019.42) Add localization package3) Open Project Settings/Localization Error will be thrownElement 'Style' ha... Read more

1
votes
Fixed

WaitForCompletion: Selected Locale is null

Package: Localization Package

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Jul 27, 2021

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Version/s: 1.0.0-pre.10

1) Open project Eror-with-localization-main2) Press play3) Notice errors4) Disable the WaitForCompletion flag on the Text component5... Read more

0
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath() sometimes loads objects when deri...

Asset - Database

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Jul 20, 2021

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Version/s: 2017.1.0b9

Reproduction steps:1. Open the project in the attached GetMainAssetTypeAtPath_Bug.zip2. Run the test script using the menu item 'Tes... Read more

0
votes
Fixed

UI breaking when switching platforms to build.

Package: Visual Scripting

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Jul 27, 2021

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Version/s: 1.7.3

Reproducible on: VS version: 1.7.3 Unity version: 2021.2.0b2-b4 Platforms: Windows 10 and macOS Steps to Reproduce: Create a new pro... Read more

0
votes
Won't Fix

[Android] Italic Font Style differs between Editor and devices

Text

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "Font Bug.zip"2. Load the "FontStyleIssues" Scene3. Open the Game view4. Build and ... Read more

1
votes
Fixed

Increment Snapping lock gets disabled when the X value is changed

Scene/Game View

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Jul 19, 2021

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Version/s: 2021.2.0a17, 2021.2.0b4, 2022.1

Steps to reproduce:1. Open the attached project "SnappingIssue.zip"2. Open Scenes/SampleScene in the Project window3. Open the Incre... Read more

0
votes
Active

[Cinemachine] GC Allocation increase when using UpdateTargetCache function

Package: Cinemachine Classic

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Jul 28, 2021

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Version/s: 2.8.0-exp.1

How to reproduce:1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Open the Pr... Read more

2
votes
Won't Fix

Lightbaking breaks when baking multi-scene setups with different scene c...

Progressive Lightmapper

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log"2. Load the "Mis_1_geo" and "Mis_1_log" scenes... Read more

1
votes
Fixed

InputField gets scrolled upwards when the Text component has a non zero ...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 2.1.3, 3.0.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Focus the input field5. Start typi... Read more

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