Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.3
2020.3.19f1
2021.1
2021.2
2022.1
Issue ID
1377929
Regression
No
Editor and Player crashes on Build when the built scene contains lists containing types based on Generics
How to reproduce:
1. Open the user-submitted project
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. Build and Run the project (File > Build And Run)
Expected result: The Build runs successfully
Actual result: The Build and Editor crash
Reproducible with: 2020.3.22f1, 2021.1.28f1, 2021.2.2f1, 2022.1.0a14
Could not test with: 2019.4.32f1 ("Test" fields not showing in the Inspector for "Dictionary Holder" and "Dictionary String Float" scripts)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b5
Resolution Note (fix version 2021.2):
Fixed in 2021.2.9f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.27f1