Search Issue Tracker
Fixed in 2022.1.X
Votes
3
Found in
2019.4
2019.4.16f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1369919
Regression
No
Normal Map of Prefab with negative scale is inverted when rendered in the Game view
How to reproduce:
1. Open the attached project (ScaleTest.zip)
2. Open scene OpenThisScene
3. Go to the Game view
4. Observe the three GameObjects and press the Play button
Expected result: none of the GameObjects' Normal Maps are inverted in the Game view when in Play mode
Actual result: two of the GameObjects' Normal Maps are inverted in the Game view when in Play mode
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.2f1, 2022.1.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform
- [Linux] Player consumes more CPU resources when it is running in the background
- Save process is triggered every time when prefab property values are changed by dragging
Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a1