Search Issue Tracker
Fixed in 2022.1.X
Votes
3
Found in
2019.4
2019.4.16f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1369919
Regression
No
Normal Map of Prefab with negative scale is inverted when rendered in the Game view
How to reproduce:
1. Open the attached project (ScaleTest.zip)
2. Open scene OpenThisScene
3. Go to the Game view
4. Observe the three GameObjects and press the Play button
Expected result: none of the GameObjects' Normal Maps are inverted in the Game view when in Play mode
Actual result: two of the GameObjects' Normal Maps are inverted in the Game view when in Play mode
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.2f1, 2022.1.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a1