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OnSceneGUI is not being called when using a certain layout
Reproduction steps:1. Create a new project2. After Editor loads shut it down completely3. Open project root and navigate to Library ... Read more
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:1. Open the attached project "HDRPproblem.zip"2. Open Scenes/New Scene in the Project window3. Set Edit>Projec... Read more
Buttons can be Clicked on a different Display than they are seen
Reproduction steps:1. Open user attached Project2. Setup Multiple Game Views3. Press Play4. Click around in the area where a Button ... Read more
Editor crashes when saving changes made in the Shader Graph which is app...
How to reproduce:1. Open the user's attached "Crystals2D.zip" project2. Open the "ChainVFX" VFX Graph (Assets -> VFX)3. Open the ... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more
ArgumentOutOfRangeException is thrown when changes are undone in UI Builder
How to reproduce:1. Open the attached project2. Open the "MainScreen" UXML file in the UI Builder3. In the UI Builder, select the "S... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more
[HDRP] Game view gets clipped in Play mode when using custom Global Post...
Reproduction steps:1. Open the user's attached project "HDRP12_BugReports.zip".2. Open "Custom PostProcess Volume" Scene3. In Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are spammed in the Console when entering Play Mode in various TMP Sample Scenes
- [macOS] Shader Graph Search window is not rendered fully and throws a NullReference exception if the project was closed with an opened search window
- Outline shader scale follows buffer scale when MSAA is disabled or Vulkan API is used
- Radio Button is squished or selection indicator is off center in Play mode when it's scaled down
- Particle System Renderer icon is missing in Animation window > Add Property context menu