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Editor crashes with DynamicVBO::FillQuadIndexBuffer or freezes when doin...
How to reproduce:1. Open attached project "bugdemo"2. Enter Play Mode Expected result: Editor does not crash/freezeActual result: Ed... Read more
ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...
How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. A... Read more
2D Collider wireframe dissapears from the Scene when shrinking Collider ...
How to reproduce:1. Open attached "Collider" project and load SampleScene2. Select New Sprite object in Hierarchy and shrink one of ... Read more
Memory leak when using SetPropertyBlock and EnableKeyword in OnRenderObject
To reproduce: 1. Download project "RenderingMemoryLeaks.zip" and open in Unity2. Open "Scene" scene3. Enter Play mode4. Observe that... Read more
[Polybrush] Painted vertices material is temporary not rendered when no ...
To reproduce:1. Open any project with set up Polybrush included2. While tool is enabled and cursor hovering over paintable surface c... Read more
[Wild Crash] Editor crashes with GC_push_all_stacks when profiling physi...
How to reproduce:1. Use Editor for a long (3-4hrs) period of time and use Physics Profiler2. Double click anywhere in the Profiler E... Read more
Animation window shows parent Animations for Child elements when parent ...
Conditions for reproducing the issue: parent object with Animator component, child objects without Animator or with Animation Compon... Read more
[Vulkan][Win64][IntelHD520] Crashed when importing a skeleton sprite she...
The project crashed when importing this asset from the Asset store: https://assetstore.unity.com/packages/2d/characters/2d-cowboy-sk... Read more
[Wild crash] Editor crashes with mono_thread_get_undeniable_exception af...
How to reproduce:1. Edit and save script in VS20172. Focus back to Editor -OR- 1. Edit and save script in VS20172. Focus back to Edi... Read more
Console is continuously spammed with "Assertion failed on expression: 'k...
Repro steps:1. Open attached project ("unity2018-migration-bug")2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used