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[iOS] GraphicsPerf Particles Collision scene memory regression
To reproduce: 1. Clone this repo: https://github.com/cinight/GraphicsPerf or use project attached by QA 2. Switch platform to iOS 3... Read more
Subtractive shadow shows artifacts on normal mapped surfaces
Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene 2. In the Hierarchy panel, make sure that Directio... Read more
Editor crashes when setting ulong.MaxValue to RectTransform.anchorMax
How to reproduce: 1. Open attached project "Case_1119918_anchorMax.zip" 2. Open "TestMainScene" scene 3. Enter Play mode Expected r... Read more
Inspector breaks and throws NullReferenceException after editing any Scr...
How to reproduce: 1. Open the attached "ProtoJump.zip" project 2. Double click on "Speedy" prefab in the Prefab folder to enter Pref... Read more
Object picker cannot be used to assign missing script when having missin...
To reproduce: 1. Open any project 2. Create a script and add it to GameObject 3. Close the project 4. Move the created script outsid... Read more
Progressive CPU and GPU lightmappers produce different lightmap results
Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene 2. Navigate to the Lighting Settings and make ... Read more
Static Circle and Dynamic Capsule 2D colliders do not collide when x coo...
How to reproduce: 1. Open the "SampleScene_Track" scene in the attached "Bumper Cars Prototype 001.zip" project 2. Change the x coor... Read more
[Frame Debugger] Incosnistent elements are drawn when previewing the sam...
Repro steps: 1. Open attached project "FrameDebuggerBug_2018.3.3f1.zip" and scene "SampleScene" 2. Enter play mode 3. Open the "Fram... Read more
[MacOS] Dynamic font character breaks the other fonts and is invisible i...
How to reproduce: 1. Open the attached project 2. Open the "Scene" scene 3. Go to the Hierarchy window -> Canvas -> Sample 4. Go to ... Read more
[Cinemachine] Using RemoveMember() sets the last member of the Target Gr...
How to reproduce: 1. Open the attached "case_1119028-CinemachineRemoveMember.zip" project 2. Enter Play mode 3. Select the "TargetGr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized