Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3
2019.3.4f1
2020.2
Issue ID
1226104
Regression
No
Editor crashes when Mesh.SetVertexBufferParams function is provided with a VertexAttributeDescriptor of length 5 or greater
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
Expected result: Providing Mesh.SetVertexBufferParams function a VertexAttributeDescriptor of size 5 or larger throws an error in the Console Window
Actual result: Editor crashes
Reproducible with: 2019.3.5f1, 2020.1.0b1, 2020.2.0a2
Couldn't test with: 2017.4.38f1, 2018.4.19f1 (VertexAttributeDescriptor does not exist)
Note: VertexAttributeDescriptor is available in Unity 2019.3.0a7 and above
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory Profiler styling breaks when the SummaryView.uxml file is opened in UI Builder
- A "projectChanged" event is not triggered when Sprites are added to a SpriteAtlas
- A Memory leak occurs when the "JsonSerialization.FromJson" function is executed
- “ArgumentException: SetData()“ error when making a character with PSDImporter under specific conditions
- Shader warnings are thrown after building High Definition 3D template
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0a6