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ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce:1. Open the attached "TestFor1056316.zip" project2. Press Example -> Popup Example in the top menu bar3. Press P... Read more
[Linux] [VSCode] Debugger doesn't attach to editor
To reproduce:1) Open attached project2) Open C# project with VSCode3) Have Unity Debugger extension installed4) In VSCode, select "D... Read more
[Shortcut Manager] Moving in scene view when using only right mouse butt...
How to reproduce:1. Open project "2018303.zip"It's not that simple to explain what combination of RMB and arrow keys to press, so le... Read more
Splash Screen custom Logo scaled incorrectly
To reproduce: 1. In a new project, add sloppylogo2.png (attached) as a logo in player settings2. Build and run for Windows standalon... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more
Packman UI 2.0.0 preview 5 - Broken.
DescriptionPackman UI preview package "com.unity.package-manager-ui": "2.0.0-preview.5" brakes UI. Steps to reproduce- Open Unity 20... Read more
Inspector window losses locked window state when entering Play mode
The issue is reproducible just on a specific layout configuration. Resetting layout to factory settings fixes this issue. Steps to r... Read more
[iOS][tvOS] Build fails but build succeeded message is present
How to reproduce:1. Create a new project2. Use one of the platforms (iOS, tvOS)3. Go to player settings4. Delete text from one of th... Read more
[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
[Linux Editor] showing labels on assets throws exceptions
-e: see title, the label itself is shown though--same error thrown on 2017.4, 2018.1.6 and 2018.2b10--works on Windows same versions... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used