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Fixed in 2019.1.X

Votes

0

Found in

2018.3.0b7

Issue ID

1095921

Regression

No

[WebGL] Build fails if threadsSupport is enabled

WebGL

-

-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script
--not a regression, since threads are a new feature

-repro:
--open attached project
--Switch to WebGL
--Build project
--NOTICE: when using WebAssembly it fails with this error:
stderr:ERROR:root:If pthreads and memory growth are enabled, WASM_MEM_MAX must be set

--also NOTICE: Unity still logs the following after the errors:
---Build completed with a result of 'Succeeded'

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