Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0b7
Issue ID
1095921
Regression
No
[WebGL] Build fails if threadsSupport is enabled
-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script
--not a regression, since threads are a new feature
-repro:
--open attached project
--Switch to WebGL
--Build project
--NOTICE: when using WebAssembly it fails with this error:
stderr:ERROR:root:If pthreads and memory growth are enabled, WASM_MEM_MAX must be set
--also NOTICE: Unity still logs the following after the errors:
---Build completed with a result of 'Succeeded'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment