Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2019.1.0a8
Issue ID
1096047
Regression
No
[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when nothing to apply to prefab instance
Steps:
1. Open attached project
2. Load TestScene
3. Select AudioSource GameObject
4. Make any modification through Inspector
5. Click on "Overrides" window
6. Click on AudioSource GameObject
7. Apply override from comparison view window
==>
"RevertAll" and "ApplyAll" buttons are still visible
Note: Close "Overrides" window and open it again => both buttons are gone
Repro also on 2018.3.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment