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[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
[Shadergraph] selecting stack nodes after coming back to the shadergraph...
Repro steps:1. Open a shadergraph2. Switch to another tab3. Switch back to your shadergraph4. Select a stack nodeExpected result: it... Read more
Height of the UIToolkit list element with text wrap is miscalculated aft...
How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more
ParticleSystemJobData does not expose methods for modifying mesh index w...
How to reproduce:1. Open the attached project (case_1312288_ParticleSystemJob)2. Open the ParticleSystemTest script3. In the Start m... Read more
The Sorting Layer property is displayed for the nested Canvas when the C...
How to reproduce:1. Open the attached '1311169.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Test4. In the... Read more
System Cursor input is inverted on vertical axis when using a Gamepad
How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI To...
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer att... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce:1. Open the attached project2. Click Play3. Select the Controller GameObject in the Scene Hierarchy4. Press W or th... Read more
Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behavi...
How to reproduce:1. Plug in a controller with "HID compliant game controller" drivers2. Open project from "controller_crash.zip"3. O... Read more
App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce:1. Open the user's attached project2. Build it for Android3. In the App Enable the blink option with a Checkbox E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document (UXML) UI disappears from the Game view when any asset is imported and does not reappear until clicking in the Editor
- Warnings about invalid URIs are thrown when UI Builder's Material field is set to null
- Warnings about invalid URIs are thrown when UI Builder's Variable Asset Reference field is set to null
- "Attempting to use an invalid operation handle" error is thrown when stopping Play Mode after loading an Addressable scene using LoadSceneAsync
- Arabic separator character (066B) is treated as a full-width character when Duospacing is enabled on a TMP text component