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EditorWindow.OnGUI() is not getting executed when recompiling the Script...
To reproduce:1. Open attached project ("case_1196623.zip")2. From Assets select "Test" script > Show in Explorer > Open "Test.... Read more
Crash on mono_field_get_type when Add Property in the Animation window h...
Steps to reproduce:1. Open the attached project ("1198661.zip")2. Open Animation window3. Select GameObject in the Hierarchy4. Press... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more
EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...
How to reproduce:1. Open the attached project "1194121.zip"2. Open the TestEditor window (TestEditors -> TestEditorWindow)3. Clic... Read more
Mesh ignores depth buffer when it is drawn using EndCameraRendering call...
Reproduction steps:1. Open the attached project named Case_11975752. Open the SampleScene3. Enter Play mode4. Observe that the wall ... Read more
Drop-down menu under Alembic Exporter component doesn't open when arrow ...
Repro steps:1. Open the attached project in "test-1190042.zip"2. Go to Assets > Scenes > SampleScene3. Click on the Directiona... Read more
LazyLoadReference<Object>.isSet returns True when Reference Object is se...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter Play Mode and Inspect the Console Window Expecte... Read more
[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...
Reproduction steps:1. Set-up Accelerator and delete projects "Library" folder2. Open "ARGBAsyncReadback.zip" project with this cmd a... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce:1. Open the QA's attached project "TilemapCrash"2. Select the Tilemap in the Hierarchy3. Switch Tilemap's Renderer mode... Read more
Console Window filter stops displaying the used Value after entering Pla...
Reproduction steps:1. Open the attached project named Case_11974942. Open the SampleScene3. Enter Play mode4. Observe 15 messages in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes