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Analytics 3.1.1 - There is no link to the changelog in the Package Manag...
If you view Analytics version 3.1.1 in the Package Manager, no link to the changelog is included. This contravenes Package Validatio... Read more
[Android][LWRP] Black Screen if HDR and MSAA are enabled
1) Download attached project and open in Unity 2) Make sure that Graphics API is set to Gles3 in the Player Settings 3) Make sure bo... Read more
Editor crashes when opening SteamVR Input window on MacOS
Steps to reproduce: 1. Create a new project 2. Import the SteamVR package 3. Select Window/SteamVR Input Result: crash Reproduced ... Read more
Mouse response is really slow in the Editor but fine in Play Mode when U...
To reproduce: 1. Open users project 2. Select GameObject in the Hierarchy 3. Hover your mouse over the Scene window. You should now ... Read more
Particles flicker when GPU Mesh Instancing and Graphics jobs are enabled
To reproduce: 1. Open the attached project (ParticleInstancingTest.zip) 2. Build and Run for PC Standalone 3. Observe the particle ... Read more
Non-allocating physics queries do not work anymore
To reproduce: 1. Open the attached project (BugReport.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. In the console, observe ... Read more
[LightProbes] LightProbeGroup jumps to other additive scene when you pre...
How to reproduce: 1. Open or create a new Unity Project 2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy... Read more
[LightProbes] Tetrahedralization causes artifacts on dynamic gameobjects
Steps to repro: 1) Download the project: https://drive.google.com/open?id=1wfj91rektdYfsxKWJ13h6lHmC0vxjc5h 2) Load 'messedUpProbe... Read more
Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project 2. Open test runner and run tests 3. Notice that test passes even though exception got... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce: 1. Open the user's project. 2. Enter Play Mode. 3. Press "Space" Expected results: The circle falls smoothly Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked