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[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps:1. Create a new project with the HDRP and URP packages installed2. Set the project to use URP as the active RP3. Restart... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps:1. Open the attached project "Repro"2. Open Scene "SampleScene"3. Build and Run on Android4. Zoom in and move the... Read more
Scene and Game Views get zoomed in and out after creating/modifying a sc...
Repro steps:1. Open the attached project "Tetris"2. Create a new script Expected: Script is created and no movement is seen in the s... Read more
NavMeshModifier fails to Override Area when Area Type is set to Not Walk...
Reproduction steps:1. Open project "case_1335753-NavMeshModifierNonWalkableBug"2. In the Assets folder, go to Assets>Scenes3. Ope... Read more
[Standalone] Handheld does not exist
How to reproduce:1.Open the attached "HandheldBug.zip" project2. Build and run on Windows Standalone Expected result: Build succeeds... Read more
[UWP] build Crashes when trying to switch Scene
How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other