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[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps:1. Open QA attached project "repro_1183721"2. Build and run on Oculus Quest Actual: Reflection is rendered differently p... Read more
Preview Window is using Scene's lighting when Scene contains a Light Pro...
Conditions to reproduce the issue:1. The scene must contain a Light Probe group2. The scene must have a set Static Lighting Sky sett... Read more
Disabled components are added to Entity as a system when using Convert T...
Steps to reproduce:1. Download 1197207_repro.zip and Open "Test" scene2. Enter play mode Expected results: Disabled components are n... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce:1) Open the attached project2) Open Package Manager3) Go to Built-in packages4) Try deleting one of the following: Asse... Read more
[Denoising] Denoising using OpenImage or Optix is introducing dark borde...
Repro:01 - Downloadload and install the required editor version: -r 7bd0b0ebb78d02 - Pull the content repo from https://ono.unity3d.... Read more
Scene view superimposes onto camera view when using Ray Traced Global Il...
Steps to reproduce:1. Create new HDRP project and enable DXR (or download 1191499_repro.zip)2. Add Global Illumination Volume3. Ente... Read more
[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more
[PackMan] Scrollbar is missing while viewing any package description in ...
Scrollbar is missing while selecting and viewing any package description in Inspector because of which the user is unable to view th... Read more
[Line Renderer] Make it clear Simplify Preview and Tolerance controls ar...
User who submitted bug report believed that the blue line indicating overrides was missing for the "Simplify Preview" and "Tolerance... Read more
[iOS] Point Light reflection disappears when material metal smoothness i...
How to reproduce:1. Open the "MetalSmoothnessRepro.zip" project2. Build the "SampleScene" for iOS3. Build & Run the project to a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes