Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
1
Found in
Issue ID
1082290
Regression
No
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regardless.
1) Create a test Assembly with a script inside of it.
2) Reimport the test script.
3) Use CompilationPipeline.assemblyCompilationStarted to see what assemblies get build.
4) Notice Assembly-CSharp is built even though it does not need to.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment