Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
1082093
Regression
Yes
GearVR back button incorrectly fires button 1 on both hands
How to reproduce:
- Open the attached project
- Deploy to GearVR
- tap the "back" button
Expected:
Depending on whether the remote is set to left or right hand, the back button should trigger buttons 6/7 respectively for a single frame
Observed:
The back button status is also reflected by button 1 for some reason.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Resolution Note (2019.2.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.