Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
0
Found in
2018.3.0b2
Issue ID
1082031
Regression
Yes
When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but the package is not loaded
Steps to Reproduce on Standalone:
- Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled"
- Connect an OpenVR HMD and hit play
Expected:
Project setting is set and functions correctly
Observed:
A warning will state that the OpenVR package has not been added, despite the setting saying that it is.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment