Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
0
Found in
2018.3.0b2
Issue ID
1082031
Regression
Yes
When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but the package is not loaded
Steps to Reproduce on Standalone:
- Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled"
- Connect an OpenVR HMD and hit play
Expected:
Project setting is set and functions correctly
Observed:
A warning will state that the OpenVR package has not been added, despite the setting saying that it is.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Add comment