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Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle
Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce: 1. Download delet... Read more
Custom Editor components disappear if Custom Editor is resized
Reproductino Steps: 1. Import attached project. 2. In Assets, select Examples/BlendAddRGBA. 3. Resize the width of the Inspector win... Read more
Enabling Optimize Mesh Data results into Paint Details having a "sliding...
How to reproduce: 1. Open the attached users "TerrainDetailsSliding" project 2. Open "Scene" scene and observe how the wind setting... Read more
Prefab's children change order when extra child object is added to prefa...
To reproduce: 1. Open project attached by the user 2. Open scene "scene" if not opened 3. In hierarchy window select game object "P... Read more
SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps: 1. Open the attached "StatisticsWindow.zip" project; 2. Enter Play mode; 3. Enable Frame Debug; 4. Click on Canv... Read more
[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...
Steps to reproduce: 1. Open user attached project (AudioFilterBug) 2. Play the scene 3. Disable both "AudioSource" objects 4. Open "... Read more
Animantion events does not trigger if animation has less than two frames
If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce: 1. Ope... Read more
[macOS10.13] MonoDevelop doesn't start
Reproduction steps: 1. Open MonoDevelop. 2. MonoDevelop crashes. Reproduced with: 5.5.4f1, 2017.1.0b9 Note: Crash log attached(4:2... Read more
C# script properties are not blended during animation transitions when c...
C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprod... Read more
[OcclusionCulling] When scene isnt saved baking fails without decent error
When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow