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[Mobile] Tessellation Shader is broken when using Vulkan Graphics API
How to reproduce it:1. Open the user's attached project 'MeshCloudTest-2021.2.zip'2. In the Player Settings set a specific Graphics ... Read more
Unfreed allocations are reported after building a player and exiting Pla...
How to reproduce:1. Create a new Unity project2. Build the project3. Return to the Editor and enter Play Mode4. Double-click the Sam... Read more
Reading RWTexture2D in a Compute Shader produces different results when ...
How to reproduce:1. Open the attached project named "ComputeShaderTest.zip"2. Open the SampleScene3. Enter Play Mode4. Open the Fram... Read more
[Bugreporter] Unable to open Bug Reporting Tool
In 2019.4.29f1, On clicking the 'Report a Bug' link, Bug Reporting Tool is not opening. Steps to Repro:1. Create a new Project2. Ope... Read more
Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and d...
How to reproduce:1. Open the attached project "EditorSceneManager.zip"2. Click File > New Scene > Basic (Build-in) Expected re... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps:1. Open the attached project "mp4Crash.zip"2. Double click any of the .mp4 files in the ../Assets/Videos folder E... Read more
Multiple Audio Sources on the same GameObject will get stuck when the sh...
Reproduction steps:1. Open project "210626 - AudioBug.zip"2. Open Scene "Scene"3. Enter Play Mode4. Select GameObject "AudioCheck" f... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps:1. Open QA attached project 'repro_1346794' and switch platform to Android2. Open Assets -> Plugins -> Android -&g... Read more
Progress bar is always at 100% when importing folder with multiple asset...
How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more
DLLs not running when in Player
How to reproduce:1. Open the attached project "MVC.zip"2. Install "Multiversal Vehicle Controller" (follow the instructions in https... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default