Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2019.3.0a5
2019.3.0b10
Issue ID
1197249
Regression
No
[Asset Importers] Configure button is not enabled in real time after changing Animation type to humanoid
Steps To Reproduce:
1. Create a new project
2. Import the attached project
3. Click on the 3D model "Release QA - Winston Blank"
4. Open the 'Rig' tab in the Inspector
5. Change 'Animation Typ' to humanoid and hit Apply
Expected Result: The configure button is enabled
Observed Result: The configure button is not enabled.
Note: The configure button gets enabled when user clicks on some other asset and then again on the 3D model
Reproducible On: 2020.1.0a13, 2019.3.0b10, 2019.3.0a6
Not Reproducible On: 2019.3.0a5
Environment: Win and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
- SerializedProperty.Next(true) enters an infinite parent-child loop when iterating non-empty UXML assets
- AR Debug Menu throws "Failed to find ARSession" and “NullReferenceException” errors when entering Play Mode
- Project window is not highlighted in Tutorials when the Console window is active
- Multiplayer Play Mode package throws ArgumentNullException and can't be installed via Package Manager
Add comment