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Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...
How to reproduce: 1. Open any (new) project2. In the Physics Settings, set the Broadphase Type to Multibox Pruning3. Import attached... Read more
[IL2CPP][Windows][iOS][Android] Building process fails when any code use...
To reproduce: 1. Download attached project "1028758.zip" and open in Unity2. Open "bug" scene3. In Player Settings change Scripting ... Read more
[WindowsMR] Mixed Reality App hangs at launched when MR controller's tri...
Steps to reproduce:1. Create a new empty project with a blank scene.2. Switch platform to UWP and enable windows MR support in Playe... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more
[Renderer] GPU Instanced mesh particles alignment affected by directiona...
Repro steps: 1. Open Scene1 from the attached project.2. Select the directional light and rotate it; observe the particle rotating3.... Read more
Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
Physics.RebuildBroadphaseRegions produces PhysX errors with a negative X...
How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more
[Animation] Rotation and scale is not reset to curve values every frame ...
To reproduce:1. Open user's attached project2. Enter Play mode3. Using Hierarchy search, find "Weapon_root" object in the scene4. Wh... Read more
[PLM] SH values of some light probes are unexpectedly dark when using Ar...
Steps to reproduce:1. Download `PLM_AreaLightBug` project from comments section2. Open 'SonsBedroom_PLM’ scene and bake the lighting... Read more
Capsule collider cannot go through the cloth object in one way when sphe...
How to reproduce:1. Download project from (https://oc.unity3d.com/index.php/s/cCfWGqy74nYAJ0k) and open it2. Enter "SampleScene" sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used