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Fixed in 2021.2.X

Votes

5

Found in

2017.4

2018.3

2018.4

2019.2

2019.2.0f1

2019.3

2020.1

Issue ID

1196250

Regression

No

[Playables] The first frame of the Animation Playable is delayed when entering Play Mode causing a delay by one frame

Animation

-

How to reproduce it:
1. Open the project "animationProject"
2. Open the scene "SampleScene"
3. Press the Pause button
4. Press the Play button
5. Press the Step button a few times
6. Observe the first lines in the Console window

Expected result: after the first execution of Update method the local time of the Playable changes
Actual result: after the first execution of Update method the local time of the Playable is the same

Reproducible with: 2017.4.33f1, 2018.3.14f1, 2018.4.12f1, 2019.2.12f1, 2019.3.0b10, 2020.1.0a12

Note: it is not reproducible in versions between 2017.4.0f1 and 2018.2.0b7 when entering the Play Mode without pausing it at first

  1. Resolution Note (fix version 2021.2):

    As we update the time of the playables in the PreLateUpdate method callback, it is normal to always have a difference of time of one frame between the Update and LateUpdate methods (see : https://docs.unity3d.com/Manual/ExecutionOrder.html).
    The documentation was updated for the SetTime and GetTime of playables

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