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Texture wrap mode - mirror once is wrong on Android Vulkan, Android GLES...
Texture wrap mode set to "Mirror Once" is mirroring more than once on: Android GLES3 player (Samsung Galaxy S7, Nexus 6) Android Vul... Read more
[StaticBatching] Unneeded individual shadow batching calls are issued wh...
Steps to repro: 1. Open attached project and 't1' scene; 2. Open Frame Debugger (Window -> Frame Debugger); 3. Open Profiler (Windo... Read more
Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps: 1. Create new project. 2. Create new gameobject. 3. Drag it to project window to create prefab. 4. Add rect tran... Read more
[Android] Minimum API Level is set to 10 in AndroidManifest, although Mi...
Reproduction steps: 1. Open the attached project "smallerProject.zip"; 2. Build the project on Android platform; 3. Check "Minimum A... Read more
Texture Aniso Level doesn't work on Android GLES3 Player (Samsung Galaxy...
Texture is still blurred even Aniso Level is set to highest on: Android GLES3 player (Samsung Galaxy S7) Steps: 1. Change the Aniso... Read more
When undoing the creation of new asset, error appears: "GUI Error: You a...
Reproduction steps: 1. Create new project. 2. Create material script or any other file. 3. Press undo. Expected result: Asset will ... Read more
After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps: 1. Create new project. 2. Create new asset in project window. 3. Press Edit to check undo message. Expected res... Read more
[Regression][Editor] Speedtree prefab LOD previews are not shown
Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'Broadleaf_Desktop' prefab in the Hierarchy; 3. In the Inspector... Read more
Strings in Custom Window can not contain slashes
To reproduce: 1. Open attached Unity project "slashGUI.zip" 2. Example --> Editor GUILayout Popup Usage 3. Try to select another opt... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field