Search Issue Tracker

Fixed in Unity 2017.1

Votes

1

Found in

5.6.0p4

Issue ID

909459

Regression

Yes

Wind is not affecting SpeedTree assets if trees are beyond the camera frustrum

Shadows/Lights

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

To reproduce:
1. Open attached Unity project "medzej.zip" attached by QA in comments section
2. Open scene "_Tree_Shadows"
3. Go into Play Mode

Expected result: Tree C's shadow should react to wind, move (Attached "Expected.gif")
Actual result: Tree C's shadow is static, does not move (Attached "Actual.gif")

Notes:
- Regression first introduced in: 5.6.0a2
- Reproduced in: 5.6.0a2, 5.6.0a3, 5.6.0f3, 5.6.1p1, 2017.1.0b5
- Not reproduced in: 5.6.0a1, 5.5.3p3
- Trees B and C are identical, the only difference is that all of Tree C's children have "Cast shadows" set to "Shadows Only"

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.