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0
votes
Fixed

"The SerializedObject should not be used" when selecting a single atlas ...

2D

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Mar 30, 2017

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Version/s: 2017.1.0a6

"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more

1
votes
Fixed

DeoptimizeTransformHierarchy crashes when an object having a SkinnedMesh...

Animation

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Mar 28, 2017

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Version/s: 5.5.2p2

Reproduction Steps: 1. Import attached project. 2. Open "asdf" scene. 3. Enter play mode. Result in 5.5: Unity crashes. Result in ... Read more

0
votes
Fixed

Two pass Surface Shader does not include Vertex color data in the second...

Shaders

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Dec 23, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project 2. Select "OW_Decal" shader 3. Click "Show generated code", look at line 627 4. Observe... Read more

1
votes
Fixed

Raycast passes through EdgeCollider2D at vertices

Physics2D

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Mar 28, 2017

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Version/s: 5.5.1f1

Raycast passes through EdgeCollider2D at vertices. To reproduce : 1. Open attached Unity project. 2. Enter play mode and select sce... Read more

0
votes
Fixed

Input Field ignores users input if its Content Type is Integer/Decimal N...

UI

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Mar 30, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Open the attached "InputFieldBug" project and enter playmode 2. Select the bottom Input Field with positive dec... Read more

0
votes
Fixed

[Adreno GPU] Line artifacts with realtime shadows

Mobile Graphics

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Mar 30, 2017

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Version/s: 5.6.0f3

Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for rep... Read more

0
votes
Won't Fix

A specific Finnish symbols disappears from input text field after input

IMGUI

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Mar 22, 2017

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Version/s: 5.5.2p3

To reproduce: 1. Set input language as Finnish 2. Open project 3. Play scene 4. In input field type a few letters, press Enter 5. E... Read more

0
votes
By Design

SceneManager.GetSceneByBuildIndex().name returns an empty string if scen...

Scene Management

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Mar 30, 2017

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Version/s: 5.6.0b11

Reproduction steps: 1. Open the attached project and run any scene 2. See, that .GetSceneByBuildIndex().name returns valid name only... Read more

0
votes
By Design

Variables with SerializeField modified values are lost when the scene is...

Serialization

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Sep 30, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Select Mike object 3. Change the values below "Inherited From PlayerController" 4. P... Read more

0
votes
Postponed

Crash in Physics_CUSTOM_INTERNAL_CALL_Internal_Raycast when using Physic...

Physics

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Mar 24, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Download and open the project 2. Enter "tribot scens" scene 3. Press play Result: crash in Physics_CUSTOM_INT... Read more

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