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[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce: 1. Open the attached project (IL2CPPTesting.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal ... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project. 2.Build and run "Test_01" scene on a device. 3.Notice that sphe... Read more
[VideoPlayer] Video crashes on Android device giving Fatal exception
How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: application crashes DUT(repro): 74 LG G5... Read more
[Metal] Using RenderTextureFormat.R8 with Linear color space causes a cr...
When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashe... Read more
Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity 2. Open "Title" scene 3. On Hierarchy expand "Canvas"... Read more
[Linux] Simplified Chinese characters are not supported on Linux
Some Simplified Chinese characters are not supported on Linux builds and Editor. Steps to reproduce: 1) Create a new project. 2) In... Read more
DestroyImmediate(RenderTexture) and creating and setting a new one in On...
Steps to reproduce: 1. Create a new project 2. Import the attached script "TestScript.cs" 3. Add the script to a camera 4. Enter Pla... Read more
[Substances] [WebGL] Editor Rendering not matching the Rendering of WebG...
To reproduce: 1) Download attached project 2) Before opening it, shorten the path a bit or otherwise build process will fail as it w... Read more
Font Material and Font Texture settings are grayed out
To reproduce: 1. Open Unity 2. Open attached project 3. In Project window go to "fonts" folder 4. Expand "Asset.ttf" 5. Select "Fo... Read more
Crash when setting Animator's float property in Animation window
To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller 2. Create new float property in Animator window an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on