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[WebGL]Substance materials error in browser log'Could not produce class ...
To reproduce: 1) Open attached project 2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> ... Read more
ParticleSystem.Simulate simulation is flickering and is different from t...
How to reproduce: 1. Open the attached "ParticleSimulate-Issue" project and open "MyScene" 2. Open "ParticleSimulat" Tab (Go to Wi... Read more
Having two PropertyFields that show the same variable and changing the v...
To reproduce: 1. Open attached project 2. Select test object in the hierarchy 3. In the Inspector, set the M1 age to 10 4. Set M2 a... Read more
Error when creating a RectTransform component in an Awake call of an ins...
When using an Awake call in an instantiated prefab during play mode, to instantiate another gameObject and attach a RectTransform, t... Read more
Input.GetAxis does not work after loading another scene while two axes a...
How to reproduce: 1. Open attached project "InputBug_2018.3.0a8.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, us... Read more
[VideoPlayer] H264 videos don't loop on Android 4.1 and 4.2 devices
How to reproduce: 1. Download the project from owncloud 2. Build and run on Android device 3. Video starts playing (loop is enabled)... Read more
Copy/Pasting multiple Game Objects to a different Hierarchy level random...
Steps to reproduce: 1. Open the attached "case_1275324.zip" project and SampleScene scene 2. Select nested Game Objects (Node (1) - ... Read more
When using Perforce and re-baking a NavMesh, the file created gets marke...
When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more
Game object partially falls through convex mesh collider
Steps to reproduce: 1. Download MeshColliderTest.zip 2. Open "bug" scene 3. Enter play mode Expected results: Game object doesn't f... Read more
OVROverlay stops rendering Overlays for each element after 9
To reproduce: 1. Open attached project; 2. Open "Loading" scene; 3. Enter Play mode; -Notice that "Picture_3" is missing; 4. Exit Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions