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[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI To...
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer att... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce:1. Open the attached project2. Click Play3. Select the Controller GameObject in the Scene Hierarchy4. Press W or th... Read more
Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behavi...
How to reproduce:1. Plug in a controller with "HID compliant game controller" drivers2. Open project from "controller_crash.zip"3. O... Read more
App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce:1. Open the user's attached project2. Build it for Android3. In the App Enable the blink option with a Checkbox E... Read more
AssetDatabase.ImportPackage does not run via Command Line when -quit fla...
Reproduction steps:1. Unzip the attached "Test.zip" projet2. Edit test.sh file by inserting the Unity Editor and project paths (test... Read more
[Shuriken] Crash on ParticleSystem::EndUpdateAll
How to reproduce:1. Open project from "ParticleCrash.zip"2. Open scene SampleScene3. Close tab Scene View if it's open4. Enter Play ... Read more
[iOS 14] Video freezes when resuming the app from suspension or unlockin...
Steps to reproduce:1. Download and open the user's attached "VideoTest" project2. Build and deploy the project to iOS3. Lock and the... Read more
Freeze or crash on EditorSceneManager::ReloadScene when importing an Ass...
How to reproduce:1. Create a new project2. In the Project window delete the 'Scenes' folder (but keep the 'SampleScene' open)3. Impo... Read more
Particle System with Mesh Render mode causes GLSL link error on Android ...
To reproduce:1. Open attached project;2. Build and Run the "repro" scene for Android OpenGLES3;3. Run the scene on devices with Mali... Read more
Particles Shader warnings are thrown "conversion from larger type to sma...
To reproduce:1. Open any project;2. Navigate to Particles/Lit or Particles/Unlit shaders in URP package;3. In the Inspector, under C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component