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Fixed in Unity 2017.1

Votes

1

Found in

5.5.2p2

Issue ID

895840

Regression

No

DeoptimizeTransformHierarchy crashes when an object having a SkinnedMeshRenderer is attached to an exposed bone

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash or major loss of functionality

Reproduction Steps:
1. Import attached project.
2. Open "asdf" scene.
3. Enter play mode.

Result in 5.5: Unity crashes.

Result in 5.6 and 2017.1: Unity gives out error:
Assertion failed on expression: 'boneIndexInUnstrippedSkeleton != -1'

Reproducible with: 5.5.3f1, 5.6.0f3, 2017.1.0a6

Workaround: Detach the nested skeletons and process them by separate executions. (GIF attached)

Comments (1)

  1. 35cffb58fdb998fc3a3384be02957395?d=mm

    neoneno

    Apr 01, 2017 13:31

    nicccce

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