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0
votes
By Design

AssetDatabase.LoadAssetAtPath returns null when called after AssetDataba...

Asset - Database

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Jan 27, 2021

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Version/s: 2020.1, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Select Custom Shaders/Test asset and reimport it3. Observe the Inspector wi... Read more

0
votes
Fixed

[VFX Window] Target GameObject attach button does not allow attaching a ...

Package: Visual Effect Graph

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Feb 04, 2021

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Version/s: 10.2.0

Repro steps:1. Open a VFX from the project folder that is not present in the scene2. Make sure its Target GameObject window is close... Read more

0
votes
By Design

Undoing creation of a Terrain Object will not remove the newly created T...

Terrain

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Feb 04, 2021

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Version/s: 2020.1.0a14

When you create a new Terrain asset within the Unity Hierarchy or from the Terrain Tools Toolbox, a new Terrain.asset file is create... Read more

0
votes
Postponed

[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...

Package: Terrain Tools

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Feb 04, 2021

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Version/s: 3.0.2-preview

If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more

0
votes
Fixed

[Shadergraph] selecting stack nodes after coming back to the shadergraph...

Package: Shader Graph

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Feb 04, 2021

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Version/s: 2020.2.0a11.1312

Repro steps:1. Open a shadergraph2. Switch to another tab3. Switch back to your shadergraph4. Select a stack nodeExpected result: it... Read more

3
votes
Duplicate

Height of the UIToolkit list element with text wrap is miscalculated aft...

Package: UI Toolkit

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Jan 29, 2021

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Version/s: 1.0.0-preview.13

How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more

1
votes
Fixed

ParticleSystemJobData does not expose methods for modifying mesh index w...

Visual Effects - Legacy

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1312288_ParticleSystemJob)2. Open the ParticleSystemTest script3. In the Start m... Read more

0
votes
Fixed

2D Confiner is jerky on bounding shape edge

Package: Cinemachine Classic

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Mar 31, 2020

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Version/s: 2.6.0

From user Forum [https://forum.unity.com/threads/2-6-0-preview2-2d-confiner-jerking-on-bounded-edges.857368/] : There is a regressio... Read more

1
votes
Fixed

The Sorting Layer property is displayed for the nested Canvas when the C...

uGUI

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Feb 01, 2021

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Version/s: 2018.4, 2018.4.19f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1311169.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Test4. In the... Read more

6
votes
Fixed

System Cursor input is inverted on vertical axis when using a Gamepad

MacOS

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more

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