Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.1f1
Issue ID
881735
Regression
No
Game window moves from Secondary to Main Monitor when changing Resolution using screen.setResolution
To reproduce:
1. Open attached project;
2. Open "test" scene;
3. Build and run the game (windowed mode and on the secondary display);
4. Press any button.
Expected result: when setting Resolution, the Game Window stays in the Current Monitor.
Actual result: when setting Resolution, Game Window moves to the Main Monitor.
Reproduced on versions: 5.4.4p3, 5.5.1f1, 5.5.1p4, 5.6.0b9.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh.GetIndexBuffer() requires Mesh's 'Read/Write' flag to be enabled to get its index buffer data in Builds
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
Add comment