Search Issue Tracker

Fixed

Votes

0

Found in

5.5.0f3

Issue ID

881121

Regression

Yes

Texture Quality setting work only on textures with specific qualifications

Graphics - General

-

Reproduction Steps:
1. Open "Bug" project
2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"
3. Notice that only the textures that are
- Texture is Square
- Side length is greater or equals to 8 pixels (8, 9, 10...)
- Side length is power of 2 (8, 16, 32, 64, 128, 256, 512...)
Only these textures are affected by this "Texture Quality" setting

Expected behaviour: All textures are effected by "Texture Quality".
Actual result: Only the textures with specific qualifications are affected.

Reproduced on MacOS and iOS.

Reproduced on versions: Unity 5.3.5f1, 5.3.7p4, 5.4.4p3, 5.5.0f3, 5.5.1p4, 5.6.0b9, 7.1.0a1
Reproduced on device: iPhone SE iOS 9.3, iPad Air iOS 8.1.1, iPhone 6s iOS 10.3
Did not reproduce on device: iPhone 4 iOS 7.1.2

Note: iPhone 4 iOS 7.1.2 was the only device that worked as expected.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.