Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
879459
Regression
Yes
Unity crashes after disabling and re-enabling all objects in the scene with Cloth component
To reproduce:
1. Open attached project.
2. Open and Play "Scene" scene.
3. Press 1 two times as fast as you can. (low chance to crash)
4. Press 1, do nothing for few seconds and then press 1 again. (Crash)
Or:
1. Open attached project.
2. Open and Play "Scene" scene.
3. Search for "curtain_GEO" in hierarchy.
4. Select any number of "curtain_GEO" (but not all of them) and disable and enable selected Objects. (No crash)
5. Select all "curtain_GEO" objects, and disable them. (Crash)
Actual result: Crash.
Expected result: No Crash after enabling or disabling Object with a Cloth component.
Reproducible with: 5.6.0b5, 5.6.0b9
Not reproducible: 5.5.1f1, 5.6.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Standalone profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open
This is a duplicate of issue #845868