Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
879459
Regression
Yes
Unity crashes after disabling and re-enabling all objects in the scene with Cloth component
To reproduce:
1. Open attached project.
2. Open and Play "Scene" scene.
3. Press 1 two times as fast as you can. (low chance to crash)
4. Press 1, do nothing for few seconds and then press 1 again. (Crash)
Or:
1. Open attached project.
2. Open and Play "Scene" scene.
3. Search for "curtain_GEO" in hierarchy.
4. Select any number of "curtain_GEO" (but not all of them) and disable and enable selected Objects. (No crash)
5. Select all "curtain_GEO" objects, and disable them. (Crash)
Actual result: Crash.
Expected result: No Crash after enabling or disabling Object with a Cloth component.
Reproducible with: 5.6.0b5, 5.6.0b9
Not reproducible: 5.5.1f1, 5.6.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
This is a duplicate of issue #845868