Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.5.0f3
Issue ID
880362
Regression
No
[WSA] Pasting an item in the InputField always pastes the item that was first in the clipboard before launching player
Steps to reproduce:
1. Open attached project "880362.zip"
2. Build for WSA Universal 10 SDK
3. Open VS solution
4. Deploy on local machine
5. Exit player and close Visual Studio
6. Copy some text
7. Run the built application
8. Paste the text in the InputField
9. Focus another application (eg. Web Browser) and copy some text from there
10. Refocus the player
11. Paste the text in the InputField
Expected result: the text copied from the Web Browser gets pasted in the InputField
Actual result: the text that was copied before running the player gets pasted in the InputField
Reproducible with: 5.4.0f3, 5.4.4p1, 5.5.1p3, 5.6.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment