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Fixed in 2018.1.X
Votes
4
Found in
5.5.0f3
Issue ID
879711
Regression
No
'FMOD::Sound instance for resource.., An error that wasn't supposed to.Contact support' error when importing a specific wav file
To reproduce:
1. Download attached '03_B_Video_2.wav' file
2. Create a new project
3. Import '03_B_Video_2.wav'
Expected: no errors in console
Actual: when audio file is imported, error appears:
'Error: Cannot create FMOD::Sound instance for resource library/metadata/e9/e957bfac77d2445acbeb55f9705df859.resource, (An error occured that wasn't supposed to. Contact support. )'
Reproduced on: 5.4.4p1, 5.5.1p3, 5.6.0b9
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jcaron
Apr 26, 2018 09:42
I'm having the same issue very rarely on device while loading asset bundle that may contains AudioClip.
04-26 09:25:02.205 3440 3538 E Unity : Error: Cannot create FMOD::Sound instance for resource archive:/CAB-2a0a4fcd8ffa8c8097bc2947516aa525/CAB-2a0a4fcd8ffa8c8097bc2947516aa525.resource, (An error occured that wasn't supposed to. Contact support. )
04-26 09:25:02.205 3440 3538 E Unity :
04-26 09:25:02.205 3440 3538 E Unity : (Filename: ./Runtime/Audio/sound/SoundManager.cpp Line: 880)
04-26 09:25:02.205 3440 3538 E Unity :
04-26 09:25:02.207 3440 3538 E Unity : Function SoundHandle::Instance::~Instance() may only be called from main thread!
04-26 09:25:02.207 3440 3538 E Unity :
04-26 09:25:02.207 3440 3538 E Unity : (Filename: ./Runtime/Audio/sound/SoundManager.cpp Line: 21)
metge
May 18, 2017 06:45
I have same issue:
" Cannot create FMOD::Sound instance for resource "qB , (Operation could not be performed because specified sound/DSP connection is not ready. )
UnityEngine.WWW:GetAudioClip(Boolean, Boolean, AudioType) "
24 line --> audio.clip = www.GetAudioClip(false, true, AudioType.OGGVORBIS);
Unity 5.6.0f3 , Win 10