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Sprites are not displayed in a Tilemap when Sprite Atlas is stored in As...
Steps to reproduce: 1. Run user-supplied project Expected: the sprites are all the same Actual: the sprites differ, the sprites on... Read more
Profile Analyzer - Marker Summary 'Top' drop-down selection text is cut ...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
Profile Analyzer - Large microsecond time listings are drawn under the '...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
Profile Analyzer - Marker Detail bars are being drawn on top of the head...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
NullReferenceException is thrown and Animator State Machine disappears w...
Steps to reproduce: 1. Open the attached project (case_1228989.zip) 2. Select the "Test" GameObject 3. Open the Animator window (Win... Read more
UI Components (Slider, Scrollbar, Toggle) Event 'OnValueChanged' isn't g...
How to reproduce: 1. Open the attached project (SliderOnValueChangedBug.zip) 2. Open the OnValueChangedBug Scene 3. Make sure that R... Read more
Sprite Shape Shows Error in Console When Shape Profile has Angle Range 1...
Sprite Shape Shows Error in Console When Shape Profile has Angle Range 180, -180 Repro Steps: 1. Upgraded from Sprite Shape 3.0.8 ... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce: 1. Create a new project 2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standalone... Read more
[Animator] Custom names in Animator Parameters get reset to default when...
To reproduce: 1. Open user's attached project ("Space Adventure.zip") either using the EnvIronman VM (more information in Edit) or l... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph