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When vSync is off, and Maximize on Play is on, Gfx.WaitForPresent makes ...
To reproduce: 1. Open project "Hydroform Water". 2. Go to Edit -> Project Settings -> Quality. And set "V Sync Count" to "Don't Sync... Read more
[Vertex Streams] Crash at particlesystemgeometryjob.cpp:337] BuildCustom...
Using the anim blend or anim frame streams with the Texture Sheet Animation module is disabled or enabled with only 1 tile on X and ... Read more
In play mode there are small lag spikes, when using VSync
Reproduction steps: 1. Download unitypackage attached. (StutteringTestProject_1.unitypackage) 2. Create new project. 3. Import unity... Read more
[WebGL] video from clip source not played back with new video player com...
-e: see title, works in editor and standalone -repro: --open attached project --play scene --notice video gets played --build and r... Read more
[Realtime GI] Some static objects are brighter in Enlighten (CS-677)
Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more
Crash in flockfile when launching Unity with -cleanedLogfile -quit in ba...
To reproduce: 1. Launch Unity from terminal with -cleanedLogFile -quit -batchmode arguments Actual: Crash Expected: Unity shouldn'... Read more
Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...
To reproduce: 1. Launch editor with -force-opengl 2. Open attached project Actual: Editor crashes Expected: Project should be opene... Read more
[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...
Steps to reproduce: 1. Create a new Unity project 2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting b... Read more
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