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[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce: 1) Open attached project and scene 2) Play it 3) Drag Main Camera around and outside of plane - notice that Skinned Me... Read more
[SerializedObject] Assigning to a new array elemement of a single target...
When looping over the targets in an aggregated SerializedObject: inserting an array element and subsequently assigning to it fails. ... Read more
Disabling "Use Custom Vertex Streams" with non-standard stream configure...
Reproduction steps: 1. Open my attached project ("Case_858882 Particle Test") 2. Select the Particle System in the hierarchy 3. Unde... Read more
AssetBundle can't load from assetbundle variant
"Inconsistent asset when sorting preload assets (Same path & file ID)" when exporting asset bundles if all fonts are the same name. ... Read more
[Android] Java classes are missing from .apk when building using Gradle ...
STR: 0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleT... Read more
AnimationMixerPlayable ignores Animator's Masks
To reproduce: 1. Open the project attached by the user 2. Open the "PlayableTest" scene 3. Enter play mode and press spacebar Resul... Read more
Move with snap rounds up decimal place when zoomed out
How to reproduce: 1. Open attached project "858899-repro.zip" 2. Open "entry" scene 3. Set Snap Settings Move X, Y and Z to 0.25 4.... Read more
App fails to run after loading with a Javascript RangeError
Steps to reproduce: 1. Open attached project "stripped_webgl.zip" 2. Add "Main" scene to build settings and build for WebGL 3. Run b... Read more
[macOS] Hidden cursor doesn't hide when moved down to Dock
Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more
[CurveEditor] Pasting keys in curve editor paste all keys instead of sel...
[CurveEditor] Pasting keys in curve editor paste all keys instead of selected keys. Repro: 1- Open attached project. 2- Open scene ... Read more
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