Search Issue Tracker

0
votes
Fixed

[AI Planner] A Custom condition is added to the Preconditions list when ...

Package: AI Planner

-

Mar 18, 2020

-

Version/s: preview.1-0.2.2

How to reproduce: 1. Open the project "case_1228582-AIPlanner" 2. Select Assets->AI Planner->Actions->Collect in the Project window ... Read more

0
votes
Fixed

Exception thrown on deleting folder from Favorites in Project Browser

Project Browser

-

Mar 23, 2020

-

Version/s: 2020.2.0a4

If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more

0
votes
Fixed

[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...

Package: Visual Effect Graph

-

Mar 06, 2020

-

Version/s: 8.0.1

Reproduction steps: 1. Open the attached project ("case_1225659-vfxgraphcrash.zip") 2. Make a standalone (release) build and run it ... Read more

0
votes
Fixed

[Profile Analyzer] Frame Control value overlaps with drop-down list when...

Package: Profile Analyzer

-

Mar 19, 2020

-

Version/s: 0.6.0-preview.1

Reproduction steps: 1. Open attached project "ProfileAnalyze.zip" 2. In Profile Analyzer window, Load "case_1229216-capture.pdata" 3... Read more

0
votes
Fixed

[QuickSearch] QuickSearch Object Selecor's slider is unresponsive and of...

Package: Quick Search

-

Mar 16, 2020

-

Version/s: 1.6.0-preview.4

How to reproduce: 1. Open user-submitted project (ObjectPicker.zip) 2. Open the Object Picker window(e.g. from Main Camera > Target ... Read more

5
votes
Fixed

SkinnedMeshRenderer not being rendered in Build

Graphics - General

-

Mar 21, 2020

-

Version/s: 2018.2.0a1, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps: 1. Import the attached package "b123.unitypackage" 2. In the Project window drag and drop the "GameObject.Prefab... Read more

0
votes
Fixed

[InputSystem] InputActionReference loses GUID when its action is moved o...

Package: Input System

-

Mar 20, 2020

-

Version/s: preview.6 - 1.0.0

How to reproduce: 1. Open the attached 'project-1229145.zip' project 2. In the Hierarchy window select 'GameController' 3. In the In... Read more

0
votes
Won't Fix

[Unity Test Framework] UnityTearDown is skipped when a test fails during...

Package: Test-Framework

-

Mar 23, 2020

-

Version/s: 1.1.13

How to reproduce: 1. Open attached project "TestTimeoutIssue.zip" 2. Open Test Runner window and PlayMode tab 3. In Test Runner, ru... Read more

0
votes
Fixed

Crash on InstantiatePrefabDrag when dragging a specific Prefab to a Scene

Scene Management

-

Mar 20, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project "Map2DStrategy-Test" 2. In the Project window, select the prefab from the Prefab... Read more

0
votes
Fixed

Specific machines have extremely slow asset Import time

Asset - Importers

-

Mar 20, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "AssetImport.zip" 2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more