Search Issue Tracker

0
votes
Fixed

Profile Analyzer - Total time for multiselection of frames is displayed ...

Package: Profile Analyzer

-

Mar 20, 2020

-

Version/s: preview.1 - 0.6.0

How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Capture and pull some data from the Unity ... Read more

0
votes
Fixed

Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...

Camera

-

Mar 19, 2020

-

Version/s: 2019.3.0a1, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project ("1228835.zip") 2. Open the "School" Scene 3. Enter Play mode or select "Main Camer... Read more

0
votes
Fixed

100% crash when baking with Enlighten on a system with more than 64 threads

Progressive Lightmapper

-

Mar 20, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce: O... Read more

0
votes
Fixed

[Lumin] Building for Lumin ignores raw .C or .CPP plugin files

XR SDK

-

Feb 10, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open attached project ("NativeCodeTest.zip") 2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Native... Read more

0
votes
Postponed

Self-intersecting unwrap produced when generating lightmap UVs

Progressive Lightmapper

-

Oct 11, 2016

-

Version/s: 5.4

Get self-intersecting UVs on model generating lightmap UVs Scene is here: https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOg... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

-

Feb 28, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more

0
votes
By Design

[Scene/Game View] Changing the initial Directional Light to any other ty...

Scene/Game View

-

Mar 20, 2020

-

Version/s: 2018.3.0a10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more

0
votes
By Design

[SRP Batcher] Objects with changed texture are batched incorrectly when ...

Package: Scriptable Render Pipeline Core

-

Mar 02, 2020

-

Version/s: 8.0.1

How to reproduce: 1. Open SampleScene from the attached project 2. Start Play mode 3. In Game window look around using mouse 4. Insp... Read more

0
votes
Fixed

action map gets lost on play when prefab is highlighted in inspector

Package: Input System

-

Mar 18, 2020

-

Version/s: 1.0.0-preview6

-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the... Read more

0
votes
Fixed

[Vulkan] SSS not working correctly on Vulkan

Vulkan

-

Mar 20, 2020

-

Version/s: 2020.1.0b2

Versions tested: 2020.1.0b2 + 8.0.1 Steps to reproduce: 1) Open attached project, BrokenSSS scene 2) In Player settings switch to V... Read more