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4
votes
Fixed

Render Thread marker missing when waiting for Semaphore.WaitForSignal on...

Profiling

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Feb 15, 2020

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Version/s: 2019.3, 2019.3.0f6

Steps to reproduce: 1. Open QA-supplied project ("1220085 Bug Repo.zip") 2. Build and run 3. Inspect the Profiler -> CPU Usage Exp... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

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Jan 21, 2020

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Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more

0
votes
Won't Fix

Setting Spring Joint's Min and Max Distance to be equal causes the Conne...

Physics

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Feb 15, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

1
votes
Fixed

"Invalid reference id '0' while trying to get instance object typename" ...

Serialization

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Mar 06, 2020

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Version/s: 2019.3

Resizing array of abstract classes with [SerializeReference] in the inspector results in error printed to console, like "Invalid ref... Read more

0
votes
Won't Fix

[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...

Package: Burst

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Jan 15, 2020

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Version/s: 1.2.1, 1.3.0-preview.4

Reproduction steps: 1. Open the attached project ("case_1211670-DistField2DTests.zip") 2. Download Burst package and put it inside "... Read more

0
votes
Fixed

Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...

Package: DOTS Hybrid Renderer

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Mar 02, 2020

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Version/s: 0.4.0-preview.8

How to reproduce: 1. Open attached project "HDRender.zip" and scene "SampleScene" 2. In Hierarchy window, inspect "New Sub Scene" 3.... Read more

0
votes
Won't Fix

Error: "Something went wrong while Post Processing the assembly" when tr...

Build Pipeline

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Feb 27, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project named "Case_1223254" 2. Build the "BunnyDemo" Scene on Windows or Android Expected r... Read more

0
votes
Fixed

Crash on BuildRenderObjectData while quickly moving the mouse and deleti...

2D

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project "Montreal" and scene "Sandbox" 2. Make sure the Tile Pallete window is opened an... Read more

2
votes
Fixed

DX12 performance is significantly worse when compared to DX11

Windows

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Mar 06, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a2

How to reproduce: 1. Open the attached project ("DX12-performance.zip") 2. Open the repro scene ("SampleScene") 3. Set DirectX11 as ... Read more

0
votes
Postponed

NavMeshAgent CalculatePath does not return the optimal path when going o...

AI Navigation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

Reproduction steps: 1. Open the attached project "1225131.zip" 2. Open the "test" scene 3. Enter Play mode 4. Click on the bottom-le... Read more

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