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Video produces green artifacts on Metal
To reproduce: 1. Open the attached project 2. Wait until the lighting builds (should be a few minutes at most) Notice that the scree... Read more
Asset bundle includes another bundle instead of a reference
How to reproduce: 1. Open user's attached project 2. In editor, go 'Assets > Build Asset Bundles' 3. Go to 'Project/Assets/Streaming... Read more
Some Hindi text gets displayed incorrectly in Unity
Steps to reproduce: 1. Download and open the latest attached project("Hinditext.zip") 2. Observe differences between Google translat... Read more
ProceduralMaterial.isCachedDataAvailable returns true, but material is l...
"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. ... Read more
[Android] Wrong behavior with external/internal Application.persistentDa...
Steps to reproduce: 1) Download attached project "FilePermissions.zip" and open in Unity 2) In Player settings, make sure Write Per... Read more
Crash when clicking on "Project" tab
Reproduction steps: 1. Open the attached project 2. Click on "Project" tab 3. Editor crashes Note, that this project was created wi... Read more
In WebL build UI panel not showing as in Game View
How to reproduce: 1. Open attached project 2. Open "UIShower" scene 3. Look at the "DragAndDrop" panel and play it 4. Build and Run... Read more
Memory leak when playing scene
To reproduce: 1. Open attached project 2. Open the "Cinema" scene 3. Disable the Video Player component in the Screen object 4. Play... Read more
[Android] Devices running aOS 4.1 and lower has visual artefacts after r...
Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce: 1. run the attache... Read more
[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...
Steps to repro: 1. Open attached project and 'test' scene on OSX; 2. Select Terrain gameobject in the Hierarchy; 3. Select 'Raise/L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow