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Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps: 1. Open the attached project ("1197204.zip") 2. Open the "SampleScene" 3. Open the "test.cs" script in Visual St... Read more
Presets Don't Record Per Platform Settings
Reproduction steps: 1. Open the submitted project 2. Select TextureImporter Asset in the Project window 3. Select a platform and cli... Read more
Profiler's tooltip for GPU data's overhead is not displayed when hoverin...
How to reproduce: 1. Create a new project with the default 3D template 2. Open the Profiler (Window->Analysis->Profiler) 3. Add a GP... Read more
[Shadergraph] Connection to normal input is dropped on masternode changes
How to reproduce: 1. Import the file attached 2. Open shader graph 3. Change the material type to Translucent and notice the connect... Read more
[Output] Selection outline shows a point in the middle of the Scene view...
Repro steps: 1. Open Repro Scene from the attached package 2. Ensure that Selection Outline is turned on in the Scene/Gizmos dropdow... Read more
SerializedProperty.arrayElementType on non-empty array of managed refere...
Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps: 1. Open attached project 2. Assign Variant to the reference in the Base ==> Editor crashes Read more
Lightmap produced using a Progressive GPU lightmapper is darker compared...
How to reproduce: 1. Open the attached project named "Case_1222644" 2. Open the "intro_ext" Scene 3. In the Lighting window select t... Read more
CustomRenderTexture renders black
Repro steps: 1. Open QA attached project “repro_1222122” 2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a... Read more
Rendering is not synchronized when V Sync Count option in Quality Settin...
How to reproduce: 1. Create a new project 3. Open the Project Settings 4. Select the Quality module in the Project Settings window 5... Read more
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