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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2017.3.1f1

Issue ID

1002361

Regression

No

Changes in the Inspector values cause "Time.deltaTime" to 'stutter'/be inconsistent

Scripting

-

Reproduction steps:
1. Open "MinimalRepro.zip" Project
2. Open "Main" Scene
3. In the Hierarchy window select the "Main Camera"
4. Enter Play mode
5. Look at the Game window

Expected Result: The Sine Wave is being drawn out without any 'artifacts'/skips/stutters
Actual Result: The Sine Wave has 'artifacts'/skips/stutters related to "Time.deltaTime" inconsistencies

Reproduced with: 2018.2.0a2, 2018.1.0b9, 2017.3.1p2, 2017.2.2f1, 2017.1.3p1

Note:
Enabling "Maximize On Play" fixes the issue because you no longer see the Editor windows and values that change
Selecting Objects in the Hierarchy also reproduces the issue
The "artifact" can also be noticed in the outputted "Time.deltaTime" values in the Console window

  1. Resolution Note:

    As of now the inspector window takes a portion of resource while repainting he data, which is causing the frame rates to drop. This will be fixed in later releases as a part of general editor performance issues.

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