Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.2.X, 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2017.1.0b2
2017.3.0f3
Issue ID
1002426
Regression
Yes
[OSX] [VideoPlayer] Audio from UnityEngine.Video.VideoPlayer is distorted when Audio Output Mode is Direct
Steps to reproduce:
1. Open attached “UnityProject copy.zip” Unity project
2. Open “MainScene” scene
3. Enter Play mode
Expected results:
Audio is clear and not distorted
Actual results:
Audio sounds metallic and there is some noticeable distortion
Reproduced in: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 2017.1.0b2
Didn’t reproduce in: 2017.1.0b1, 2017.1.0a1
Regression introduced in: 2017.1.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment