Search Issue Tracker
[Scene Management] "Grid and Snap Settings" button in Scene Grid toggle ...
The "Edit Grid and Snap Settings" button in the "Grid Visibility" Toggle dropdown in the Scene View, Alt-Tabs the window and opens t... Read more
[VFX Graph] Fixed gradient colors are blended when Random Number node fo...
How to reproduce: 1. Open the attached '1212002.zip' project 2. Open 'SampleScene' Scene 3. Select 'ExampleGradient' GameObject 4. S... Read more
[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...
"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more
[Shadergraph] Subgraphs break when copied from one project into another ...
Several subgraphs break when copied from one Unity Project into another. The error reported has to do with GUID. This is a serious p... Read more
[Shadergraph] Changing the default value of a boolean keyword causes the...
Repro steps: 1. Create a PBR shadergraph 2. Add a boolean keyword 3. Drag it onto graph 4. Toggle the keyword's default value Expec... Read more
Unable to zoom in/out in other than the last selected Scene Windows when...
How to reproduce: 1. Open the attached 'project-1216819.zip' project 2. Select the left-most Scene windows (click on it) 3. Move the... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps: 1. Open user's attached project "ggj20-pop" 2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4... Read more
Animation window cannot skip to previous keyframe when there are frames ...
To reproduce: 1. Open attached project ("case_1214195.zip") 2. Open "Test" animation in the Animation window 3. Use Playback Control... Read more
[HDRP] Sprite Mask shading mode rendered wireframe does not match actual...
Steps to reproduce: 1. Create a new HDRP project 2. Select "Example Assets" in the Hierarchy 3. Switch to "Sprite Mask" shading mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters