Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b7
Issue ID
840592
Regression
No
[HLAPI] Trying to spawn from a reference to a prefab throws null reference error in standalone
Steps to reproduce:
1. open attached project
2. build for standalone
3. click 'space'
Actual: null reference in standalone and editor spawns it without issues
Expected: trying to spawn a reference to a prefab instead of live gameobject is incorrect and should give a warning
it should be consistent between editor and standalone
Reproduced: 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
Add comment