Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b7
Issue ID
840592
Regression
No
[HLAPI] Trying to spawn from a reference to a prefab throws null reference error in standalone
Steps to reproduce:
1. open attached project
2. build for standalone
3. click 'space'
Actual: null reference in standalone and editor spawns it without issues
Expected: trying to spawn a reference to a prefab instead of live gameobject is incorrect and should give a warning
it should be consistent between editor and standalone
Reproduced: 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard
Add comment