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[Timeline] Clip start timing doesn't snap to frames when moving to a track
Steps to reproduce:1. Open attached ’ClipSnap.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4. Zoom... Read more
[Timeline] Both clip and track selected after clicking on the edge of a ...
Steps to reproduce:1. Open attached ’ClipSelection.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4.... Read more
[Timeline] Overlapping text makes Timeline clip title unintelligible
Steps to reproduce:1.Open attached ’TextOverlap.zip' Unity project2.Select ‘Timeline’ in Hierarchy3.Go to Window->Timeline4.Selec... Read more
2D sprite won't display in the Game view real-time when dragging it over...
How to reproduce:1. Open QA-supplied project2. Load scene "example"3. Drag "DRAG THIS SPRITE" (located in the Project window) over t... Read more
OnClick event of the Button is called as many times as there are differe...
To reproduce: 1. Open the project, attached by the user (Click.zip)2. Open "sample" scene3. Enter Play mode4. Press the button on th... Read more
[iOS] Call stack shows wrong information when exception/crash occurs on ...
To reproduce:1. Open project attached by the user2. Build "Test" scene with IL2CPP backend for iOS device3. Run built app on iOS dev... Read more
[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times
[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times 1. What happenedSimilar to case 941204, but with the old ... Read more
Values of GameObject Transform cannot be copied when previewing animations
How to reproduce:1. Open the attached project and "Repro" scene2. Open Animation window and select Cube in Hierarchy3. Select some f... Read more
Animator component makes instantiated prefab appear in the wrong position
To reproduce:1. Open repro project2. Play 'Level1' scene Expected vs Actual: 3 'maple leaves' should be visible instead of 1(all thr... Read more
[FixInGit1.4] Partial Publish does not bring up correct changelist the f...
To reproduce:1.Create new project2.Create two scripts and push them to collaborate3.Edit both scripts4.Close Unity5.Open Unity6.Righ... Read more
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