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0
votes
Postponed

[Android] AutoRotation setting ignores rotation-locking on the device

Android

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Jan 29, 2020

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Version/s: 2017.4, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached 750880-ScreenRotate.zip project 2. Disable "Auto Rotate" on the phone 3. Build and run for A... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more

1
votes
Won't Fix

Empty List Elements appear in the Inspector when using Custom Editor Fie...

Inspector Framework

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Jan 23, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene" 2. Select the "Test" GameObj... Read more

0
votes
Fixed

[Scene Management] "Grid and Snap Settings" button in Scene Grid toggle ...

Windows

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Feb 03, 2020

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Version/s: 2020.1.0a22

The "Edit Grid and Snap Settings" button in the "Grid Visibility" Toggle dropdown in the Scene View, Alt-Tabs the window and opens t... Read more

4
votes
Fixed

[VFX Graph] Fixed gradient colors are blended when Random Number node fo...

Package: Visual Effect Graph

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Jan 16, 2020

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Version/s: 6.9.0

How to reproduce: 1. Open the attached '1212002.zip' project 2. Open 'SampleScene' Scene 3. Select 'ExampleGradient' GameObject 4. S... Read more

0
votes
Fixed

[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...

CodeEditors

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Feb 03, 2020

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Version/s: 2020.1.0a22

"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more

0
votes
Fixed

[Shadergraph] Subgraphs break when copied from one project into another ...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.7

Several subgraphs break when copied from one Unity Project into another. The error reported has to do with GUID. This is a serious p... Read more

0
votes
Fixed

[Shadergraph] Changing the default value of a boolean keyword causes the...

Package: Shader Graph

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Feb 04, 2020

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Version/s: 7.1.1

Repro steps: 1. Create a PBR shadergraph 2. Add a boolean keyword 3. Drag it onto graph 4. Toggle the keyword's default value Expec... Read more

0
votes
Fixed

Unable to zoom in/out in other than the last selected Scene Windows when...

Scene/Game View

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Feb 04, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce: 1. Open the attached 'project-1216819.zip' project 2. Select the left-most Scene windows (click on it) 3. Move the... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more