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sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
Animator state update wrongly when Update Mode set to Animate Physics
To reproduce: 1. Download the project, open the scene. 2. Set the animator update mode of game object "nanzhujue" to Animate Physic... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...
Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce: 1. Open attached project 2. Run cr... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more
[Terrain] Textures panel has UI issues on resizing
To repro: 1. Create a terrain. 2. Go to Inspector -> Terrain -> Paint Textures. 3. Add 2+ textures (using Edit Textures... -> Add... Read more
[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z" 2. Open scene "demoScene" 3. In hierarchy select "Alignment" GO and click ... Read more
When launching scene from second downloaded project from Asset Store - U...
1. Create a new project 2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store 3. ... Read more
Connection times out when connecting editor and standalone from differen...
Can't connect editor and standalone from different computers on the same network Steps to reproduce: 1. open attached project 2. bu... Read more
NetworkManagerHUD X key bind for stopping server does not work
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. start as Server(!) 4. press 'X' on keyboard Expected: stops se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened