Search Issue Tracker
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce: 1. Open supplied project ("DefaultForTesting.zip") 2. Open SamplScene, notice the shape of the figure 3. In the ... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more
Performance drop when using Control Track with Particle system if a clip...
To reproduce: 1. Open attached project ("case_1216702.zip") 2. From Hierarchy select "TimelineControl" Game Object 3. Press Play and... Read more
AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce: 1. Open the attached SaveAssetsCrash.zip 2. Enter the Play mode 3. Open "SaveAssetsCrash" window under Test/SaveAs... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more
Prefab mode loads the scene instead of the Prefab when Domain reload is ...
How to reproduce: 1. Download and open the attached project "1215498.zip" 2. Open the Sample scene 3. Enter Play mode 4. Exit Play m... Read more
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...
How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more
Build Settings window doesn't open due to corrupted or broken layout
How to reproduce: 1. Open attached project (1216205_ExampleProject.zip) 2. Try to open the build setting menu (File > Build Settings... Read more
[Android]New input system - Touch input performance
Repro Steps: 1. Deploy the project to Android player as developer build. 2. Attach the build to the Profiler 3. Compare the performa... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters