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Light probe group remains visible even after deleting it
Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reprodu... Read more
AssetDatabaseExperimental.SetImporterOverride throw errors when some Ins...
AssetDatabaseExperimental.SetImporterOverride throw errors when some Inspectors are selected How to reproduce: 1- Select the addgue... Read more
[UI Builder] Selecting an item from StyleSheets window throws errors whe...
How to reproduce: 1. Open the project from the attached file "1205392.zip" 2. From Assets open "bug.uss" file in a text editor 3. Ch... Read more
Camera framing using the F key considers deactivated children of the sel...
Repro: 1) Create 3 empty gameobjects: A, B and C 2) Parent B and C under A 3) Place B far away from both A and C 4) Place C far away... Read more
Wrong result of GetHoles method when holes data is empty.
If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more
[ProBuilder] Picking distance is too high making it difficult to select ...
Picking distance is too high making it difficult to select a different object closed to the one that is currently being edited. 1. ... Read more
Android App Build is 0 for Crash Reports
1) What Happened? When receiving a crash report from an Android device, app_build metadata is missing. 2) Steps to Repro 1. Create ... Read more
SceneView: Move tool axis move does not follow the mouse position
How to reproduce: 1. Open the attached '1217150.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'Cube' 4. Focus the Cu... Read more
Perforce Plugin causes ArgumentOutOfRangeException in batchmode
How to reproduce: 1. Open the attached project and make sure Perforce is selected as the Version Control 2. Close the Editor 3. Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters